How do you exercise your obsessive devotion to a video game?
Buying those 12-inch character models to clutter your home? Writing fan fiction for internet forums? How about coding a full HD remake of your beloved game?
Admirable, but not quite up to Airam Hernandez's standards. Something of a mega-Metal Gear Solid fan, he's set about making Shadow Moses - a solo project to recreate Konami's 1998 classic using the graphically improved Unreal Engine 4 - and it looks gorgeous.
Hernandez is under no illusion about the questionable legality of his project: "Konami owns the MGS copyright and therefore sooner or later we will need their full permission", he writes on the project's Facebook page. "We have therefore chosen to openly share this project from the beginning so that we can deal with any issues that may arise as they come. We believe this is better than putting years of work into a project only to get it shut down."
Here's hoping Konami takes kindly to the fan project and allows the wider community to have some fun with Hernandez's creation once it's complete.